Sophie is taking too long to be ready
The Wandering » Devlog
For the last month I've been focusing on finishing all the characters. I'm getting pretty close since all is left is painting rigging and animating but here was a particular challenge I had, Sophie.
Since the modeling on zbrush of her hair I've struggled to get the right idea of how she should look like, but I've learned tons of new ways to do things thanks to mistakes I've made with here so It's worth the pain. In the picture we can see here looking fine with a low retopology we archieved thanks to a teacher that is helping us as a supervisor of our thesis witch is the game. I'll try show you how she looks all painted and fancy so stay in touch and until next time.
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The Wandering
An adventure game about talking to people to escape a labyrinth of doubt
Status | Released |
Authors | Interactive Dreams, Yael Enriquez |
Genre | Adventure |
Tags | 3D, Atmospheric, First-Person, Low-poly, Mystery, Narrative, Short, Singleplayer, Walking simulator |
Languages | English |
More posts
- Student Release!Sep 13, 2021
- Beta testingAug 16, 2021
- Testing for Alpha beginsMay 29, 2021
- Gameplay and UIApr 26, 2021
- Zaid, retopology and paint.Apr 15, 2021
- Writing for the gameFeb 08, 2021
- La creación del primer personaje en 3D.Feb 02, 2021
- ¿Qué es The Wandering?Jan 25, 2021
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